What is the difference between Player Setup, Activation, and Provisioning in BrightAuthor:connected?

See this FAQ.

 

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3 Comments

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    leo

    Hello,

    In BrightAuthor:connected, Player Setup, Activation, and Provisioning are distinct but interconnected processes for getting your BrightSign player ready to display content. Here's a breakdown of each:

    Player Setup (or simply "Setup"):

    What it is: This refers to the configuration package that defines how your BrightSign player will operate. It encompasses various player settings, including:
    Publishing Mode: This is critical, as it determines how content will be delivered to the player (e.g., Local Network, BSN.Cloud, Web Folder).
    Player App: At a minimum, this includes an autorun.brs file that tells the player what to do upon startup.
    Network configuration: Wired or wireless settings (SSID, password, etc.).
    Time Zone: For accurate time-based operations and scheduling.
    Idle Screen Color: A visual indicator when the player is active but not displaying content.
    Other advanced settings like enabling the local web server, remote screenshots, debugging options, etc.
    How it's used: You create and save these "Setups" in BrightAuthor:connected (often to a library) to reuse them for multiple players or different scenarios.


    Best Regards

  • 0
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    Olaf Meyer

    What Atlassian app is needed to view the information in these posts? I just downloaded and registered confluence cloud and still forbidden to view.

    Edited by Olaf Meyer
  • 0
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    Alex

    Hi Olaf, we've fixed the link in the article.

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