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Image jump over UDP message

Good Morning, We have one player LS4 that need to display different images (on the same folder) based on UDP message received. The problem is that is not possible define one chain of sequence, and for this during programming any image may have the UDP interconnectivity for every other. We are talking about of 40 images...

Any solution, to permit with a simple UDP message that the specific file si displayed live?

 

Kind Regards.

Luigi P.

1 comment

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    Bright Scripters

    The Image Play File seems the right tool for the job.

    You could have a static list of images, published with the presentation, or a dynamically changing list of images, delivered over a Data Feed.

    Either way, a UDP message, captured with UDP event going into the Image Play File state, would act as a Key.

    The UDP Event is a wildcard <any>, so it captures any incoming UDP event.

    If the UDP message is a file name, listed in the Image Play File, the matching image would show.

    https://docs.brightsign.biz/display/DOC/Video+Play+File%2C+Image+Play+File%2C+Audio+Play+File

     

    You might need to exclude the file extension from the message, but I'm not sure.

    For example, in order to trigger an image with file name "Bright-Scripters.jpg", the UDP message might need to be "Bright-Scripters".

     

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