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SEND UDP repeats itself a couple times with one trigger

Hello All, I use the advanced command function "send udp" to send variables from one player to another; however I found the command always sends the same value 4 times with one trigger (udp input trigger), is anyone experience the same thing? Is it a bug on latest firmware?

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    Evan Wong

    Now I realize it is because I let the interactive state remind unchanged, and it trigger the "send" function again, moreover, I use the <any> tag as UDP trigger, that when the state is reloaded, it triggers the "send" function again, sort of, not sure though.

    Solution is set the state change, don't let it stay on same state, and don't use <any> as UDP trigger. Now it sends UDP string precisely.

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