Hi all; When I do a new build with simple networking the current sync file points to the correct HTML file in the pool directory. However when I seek out that file and open it in a text editor all of the pointers seem to want to point back to my local PC hard drive and not the correct web directory.
Therefore when I try to update remote players they can't update because the pointers are wrong! I am using BrightAuthor version 4.3.0.11
Any ideas why they are pointing to the local drive even though the current sync is showing the correct pointers for the assets? I'm not exactly sure what that HTML file is that the current sync points to first, but it seems like it is broken.
Help!
Rich Rubasch
Tilt Media