Hi,
I would like to understand clearly from security perspective how Brightsign players can be locked:
- after setup and going in production, can we make sure that the SD card cannot be used to change/reprogram the players, the system settings (enable telnet, ssh), for brs scripts ?
- can we disable the serial port in a such way so that it can be enabled only remotely?
- how we can make sure once the players are programmed and in production their content, especially their settings cannot be changed by an unauthorized person that either has physical access or access to the local network ?
-if we are connecting Brightsign players to a cloud based CMS, there is any way to use the CMS or any other cloud based management tool to discovery, inspect and collect remotely information about local network environment (ping results , telnet, tracert, ssh, arp, port scanners, etc)?
-how the applications that can be stored/loaded on the player are controlled, certified ? For example how can we make sure nobody can load on a player an uncertified application?
Cezar