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Sharing Variables from Master BrightSign to Slave BrightSigns

Hello:

Am I correct in that you can not share variables with other players on the network, without using a server to host the RSS file?

There are other issues with the project I am working on, that I don't think this is going to work the way I want anyway, but I thought I would ask to clarify, if anyone knows.

(Example: custom web page control on master player, user changes value of variable X, the other players see the value has changed and they all show the same value on screen. Players are on local network with no server or outside internet access at this time.)

Thanks

3 comments

  • 0
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    Bright Scripters
    • Upon variable value change on master
    • Master sends out a UDP message to the slave player
    • Slave receives UDP and modifies a variable accordingly

    See https://docs.brightsign.biz/display/DOC/UDP+Input

    Look for "Input specifies variable"

  • 0
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    JRB Technical

    Thank you!

    This ended up going in a different direction and is now a RasPi Server inputting data in web page forms and outputting HTML5 and MRSS data for the players.

     

  • 0
    Avatar
    Bright Scripters

    Whatever gets the work done...

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