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Why is a publish via Local Network taking so long ?

Hi, 

When working with very large video files (16GB upwards, EXT3 file system), the first publish via local network takes very long because of the amount of data to be transferred (10/100 Interface). Then, I just want to update minor changes to the presentation, without touching video files, and the publish takes ages again, without even transferring data. I guess the player as well as Brightauthor are recalculating checksums to be sure the files are really identical. Is there a way to work around this annoying check ??

4 comments

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    ^UD\_$

    Hi Sam,

     

    I recently had the same problem, which I worked around by use of Dynamic Playlist or Live Media Feed.

    It does require a BrightSign Network account, or serving your own media xml, or even serving it off the player's own web server...

    BrightAuthor would then take seconds to publish, and once your media file is downloaded, and stored on the SD card, it would become immediately available the next time you modify your presentation and re-publish.

    I hope that helped.

    Udi 

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    Sam Wirtz

    Hi Udi,

    Sorry, I didn't see you post in the first place... OK, that sounds like a work-around, but I find it kind of stupid to take a BSN account to publish stuff to a player a few meters away. It is really annoying to wait half an eternity to copy a few kilobytes of a config file... There should be a way to disable this checksumming !!!

    Sam

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    ^UD\_$

    I wished that I knew of a way to disable the checksumming in Bright Author.

    Looking at the how media files are being named in the Pool, I'm not seeing that even being possible any time soon. Hopefully I'm wrong...

    What I do think could be a good compromise, is if BrightAuthor could do the checksum in the background, while we author, and only repeat the process if a media file has been changed. In the past I have asked for such a BrightAuthor feature, so stay tuned.

     

    Actually you do not need a BSN account in order to present your media files from a feed.

    You could use any web server to serve files, as well as an XML file for a media feed.

    The web server could run on your desktop computer, a Dropbox account, etc...

     

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    Marcel Hendriks

    Hello,

    Is there any update on this in BrightAuthor:connected? In our showroom we currently use 12 players with interactive presentations* on local network (no BSN). We have a collection of about 40 video's, a few larger ones up to 270 MB but most of them below 100 MB. For our visitors, we need to regularly add temporary content (smaller video's or images). Publishing takes nearly an hour for each player, one after the other on a fast cabled LAN.

    * The media is set within a Super State and can be triggered through UDP for selecting a State with synchronized video or image.

    Marcel

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