Is it possible to have images for an image gallery in an HTML5 project stored on a network drive and dynamically accessed? Or, (and I think this might be a more ideal scenario), can a "sub-routine" be developed on the player to have it check the network location on a timed interval and copy or remove any changed files to the local disk, where the HTML will access them?
If so for either option, can someone point me in the general direction of achieving one of these things?